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Samsara
Abandoned Construction Site
This scene was my first attempt at Environment Design using Unreal Engine 5.
I greyboxed the scene first and then began to import assets, materials and decals from Quixel Megascans.
I took inspiration from my favourite game, The Last of Us and went for a run down, abandoned environment with lots of foliage.
Once the scene was complete, I then set up several cameras and rendered a cinematic to showcase the environment. Again this was all new to me so it was a lot of trial and error.
I'm really happy with how this project turned out and I'm looking forward to creating more environments and cinematics based off my level designs.
Tools Used
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